King's Bounty - Legions Wiki

Post-battle reward - unit Table[]

LOCATION : UNIT      

Knights Academy (1)
Unit: Peasant, 250
Unit: Archer, 2000
Daily Quest Row: none
Garrison of the Order (1/2)
Unit: Archer, 2000
Unit: Vagabond, 3000
Daily Quest Row: Vagabond (1)
Kronenberg (2)
Unit: Pirate, 1500
Unit: Pilgrim, 4000
Daily Quest Row: Pilgrim (1)
Library Ruins (4/5)
Unit: Possessed Bear, 4000
Unit: Peasant, 250
Daily Quest Row: Possessed Bear (1)
Karakol Port (5/7)
Unit: Pilgrim, 4000
Unit: Archer, 2000
Army: Corsair Flotilla, Trophy: Sea Wolf (1)
Army: Beast Union, Trophy: Royal Thorn (1-2)
Daily Quest Row: Pirate (2)
Turtle Hill (8)
Unit: Swamp Serpent, 2250
Unit: Peasant, 250
Daily Quest Row: Cave Spider (3) or Archer (2)
Forsaken Village (8/9)
Unit: Possessed Bear, 4000
Unit: Cave Spider, 1000
Army: Ghosts of the Past, Trophy: Fiery Spider  (1-2)
Army: Daredevil Raiders, Trophy: Knight  (1)
Daily Quest Row: Ghost (1) or Vagabond (2)
Hunter's Camp (10/11)
Unit: Archer, 2000
Unit: Swamp Serpent, 2250
Army: Scaled Charmers, Trophy: Lake Fairy (1-2), Gargoyle Hunter  (1)
Daily Quest Row: Lake Draconid (4) or Swamp Serpent (3)
Bear Forest (13)
Unit: Possessed Bear, 4000
Unit: Vagabond, 3000
Army: Deadly Herd, Trophy: Black Unicorn (2), Inventor (1-2)
Daily Quest Row: Cave Spider (5) or Possessed Bear (2)
Eastern Fort (13/15)
Unit: Pirate, 1500
Unit: Pilgrim, 4000
Army: False Inquisition, Trophy: Paladin (1), Sea Wolf (1)
Army: Siege Master, Trophy: Gunner (1-2)
Daily Quest Row: Swordsman (2) or Archer (4)
Barley Grove (14/15)
Unit: Peasant, 250
Unit: Cave Spider, 1000
Army: none
Daily Quest Row: Lake Draconid (6) or Archer (3)
Engineer's Reservation (14/15)
Unit: Possessed Bear, 4000
Unit: Swamp Serpent, 2250
Army: none
Daily Quest Row: Alchemist (2) or Zombies (3)
Northern Bay (18/19)
Unit: Pirate, 1500
Unit: Vagabond, 3000
Army: Coastal Monsters, Trophy: Royal Thorn (2), Sea Devil (1-2)
Army: Lord of the Shadows, Trophy: Assassin (1), Necromancer (1)
Daily Quest Row: Vagabond (5) or Swordmen (3)
Ruined Temple (18)
Unit: Archer, 2000
Unit: Pilgrim, 4000
Army: Tamers of Magic, Trophy: Gargoyle Hunter (2)
Daily Quest Row: Pilgrim (5) or Young Fairy (15)
Watermill Junction (19/20)
Unit: Vagabond, 3000
Unit: Possessed Bear, 4000
Army: Ancient Visitors, Trophy: Forest Guardian (2)
Daily Quest Row: Swamp Serpent (4) or Brontaur (2)
Scout's Camp (26/27)
Unit: Pirate, 1500
Unit: Sea Wolf, 30000
Army: Steel Landing Party, Trophy: Knight (2), Sea Wolf (1-2)
Daily Quest Row: Druid (4) or Unicorn (4)
Grey Warden Garrison (25)
Unit: Vagabond, 3000
Unit: Knight, 50000
Army: Bloody Rebels, Trophy: Sea Wolf (2-3)
Daily Quest Row: Swordman (5) or Archer (15)
Free Village (20/21)
Unit: Pirate, 1500
Unit: Zombies, 6000
Army: Saurian Warriors, Trophy: Gargoyle Hunter (2-3), Ranger (2)
Daily Quest Row: Zombie (4) or Pirate (6)
Shady Grove (21/22)
Unit: Cave Spider, 1000
Unit: Lake Draconid, 1500
Army: none
Daily Quest Row: Lake Draconid (10) or Young Fairy (20)
Academy Tiltyard (23)
Unit: Gargoyle Trainee, 4000
Unit: Brontaur, 7500
Army: Destroyers, Trophy: Gunner (2-3)
Daily Quest Row: Alchemist (3) or Eyebeast (2)
Western Fort (24/25)
Unit: Young Fairy, 750
Unit: Forest Guardian, 35000
Army: Spell Whisperers, Trophy: Gargoyle Shaman (1), Lake Fairy (1)
Army: Magical Monsters, Trophy: Forest Guardian (2), Ancient Serpent (1-2)
Daily Quest Row: Gargoyle Trainee (5) or Unicorn (5)
Witch's Swamp (25/26)
Unit: Young Fairy, 750
Unit: Forest Guardian, 35000
Army: Masters of the Woods, Trophy: Ancient Serpent (2), Royal Thorn (1-2)
Army: Incarnations of Chaos, Trophy: Black Unicorn (2-3)
Daily Quest Row: Cave Spider (20) or Ghost (3)
Ancient Temple (26/27)
Unit: Zombie, 6000
Unit: Necromancer, 50000
Army: Feathered Squadron, Trophy: Dark Griffin (1), Inventor (1)
Daily Quest Row: Ghost (4) or Eye Beast (3)

UNIT : LOCATION


Sea Wolf : G.W.Garrison ; Scouts Camp

Forest Gardian : Western Fort

Gargole Shaman : Western Fort

Gargole Hunter : Ruined Temple

Gunner : Academy Tilyard